Matters that may frighten you concerning this dungeon... that the next things shall stick to this term: I will not Find (Insert Rule) within my dungeon. Single Combat(It is really a multi combat dungeon so recall You've been warned...) Safe Spots (This is inteded for just those who are brave enough to risk there things ) Teleporting (Once again for those who are courageous enough to risk it all) Prayer (This is completly cut off by the Gods, if you try praying it Won't work)This Amulet, while giving some magic strike, maigc defence, and a prayer bonus, is mostly going to be worn due to the charms and prayers. The Amulet has a magic attack bonus of 12+. The magic defence is 12+. If wearing full monk robes, and then click on"function" on the amulet, a message in you are chat box will appear saying:"Of which God's emblem would you like to display on you're robe? Saradomin, Guthix, Zamarok, or Bandos*."
The God you pick will be their symbol that appears on your robes. With that, they all give some sort of battle bonus. If you pick the Saradomin symbol, you are prayer will drain slower. If you decide on Guthix, your Wind Blast, Water Blast, and Earth Blast will be given additional damage bonuses to them. If you choose Zamarock, you're Attack is going to receive extra damage bonuses along with your Fire Blast will also be given extra damage bonuses. And finally, if you decide on Bandos, you are defence is going to be increased by 30%! Not only that, but your tide spells will be given extra damage bonuses.
Well, I hope you enjoy these thoughts, and if you do, I'd appreciate you posting that you simply do. Or, if you've got some critisism that will help, it's ALSO appreciated. And a thanks to you in the event that you've read ALL of the.
I've looked through Sal's Suggestions Forum along with the official RuneScape Suggestions Forum, also haven't seen this indicated. Even though it hasn't been officially suggested, I'm convinced it's been lingering in the minds of players. Clan Wars. Pretty cool.
But what's the purpose of it? You simply fight another clan and if you win you're declared victor. That is not that great. How do we make this match more... enjoyable? Well why don't we add a Staking feature?! It would work similar to the Duel Arena.
The player that's challenging the other clan can set the principles, but all the clan members participating will have the ability to see the duel options display and are able to add money. There of course are a limit to this. It would be approximately 100k, to maintain a steady economy. Then once you fight you have something to fight over! Ideas? Wise old man suggested that to bet there must be at least 5 players on each clan. I love it. So now There MUST BE AT LEAST 5 PLAYERS ON EACH CLAN BEFORE YOU CAN STAKE!
Heb0 had any great thoughts. It is a good concept, but there's a few things which need to be addressed: How would the money be divided among players, and how would the bet be paid at the start (i.e. would the sum everyone filed be the same or could there be differences?) ?
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